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Animation Update 1

I have been toying with camera perspectives lately. I think mastering this art will severely improve my animations. I also should revisit some basics of animation, I keep forgetting about acceleration and squish and stretch. Anyways I made this animation to try out the character treating the camera like an actual physical camera, by hitting and blasting it. I plan to add more updates to this animation. It is basically my new idea-dump where I test out character movements and whatnot.


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